The Basics
Name: Vash Thuzad
Alias: V, 686 (prison number, occasionally used by other Sith as an insult)
Profession:Elite exchange hitman, later Sith Sorcerer
Home world: Ord Mantell
Current World: As a Sith apprentice, he roams.
Looks
Age: 20 in Rage Story RP (born 25 BTC), 25 at the Treaty of Coruscant, 35 in ToR
Gender: Male
Species: Human
Hair Color: Brown
Hair Style: Slightly spiky
Eyes color: Green. Left eye has reported to have been yellow when he is angry.
Skin tone: White, on the paleish side
Height: 6'1"
Weight: 175 lbs
Build: Athletic
Scars: A slash across his left eye obtained from a prison escape.
Appearance: Standing at a tall height, Vash has a youthful and slightly vibrant appearance. However, when most would take a look at him, they would get evil vibes.
Clothes: Vash usually wears a black trenchcoat with a black jumpsuit underneath (pre-imprisonment). Post imprisonment, a dark blue hooded Sith robe.
Armor: Relatively light
Personal Details
Personality: While he was willing to kill everyone and everything before his trip to Nar Shaddaa, he likes to play mind games first rather than kill anyone he finds useful on the spot. If he doesn't use mind games, he does fight dirty.
Alignment: Neutral Evil
Philosophy: Cynicism, and essentially it's himself > everyone.
Alliance: On-and-off relationship with the Exchange, especially the Nar Shaddaa chapter.
Group: The "V Triad". Sole survivor, so triad is no more. Two other assassins were with him. Feigned allegiance with the Crimson Suns. Also, on and off relationship with the exchange.
Rank: Boss of the V triad, Elite Assassin in Exchange.
Relationships: Unknown
Known Relatives: Abusive father (deceased), mother (deceased, murdered by abusive father shortly after divorce), sister (went off to the Jedi)
Friends: Krimlon, a Trandoshan bounty hunter fiercely loyal to the Exchange.
Enemies: Anyone Republic affiliated or anyone who gets in his way.
Current Master:Darth Cocytus, a Sith Lord.
Strengths: Agility, swiftness, is an opportunist, and plays mind games with victims. Also known to be stealthy when necessary.
Weakness/Flaws: Arrogance, cowardice, and is overwhelmed by groups.
Combat Styles
Force Sensitive?: Affirmative. That is where he gets his agility and his evil vibes, and why his mind games are so successful.
Weapons: Zabrak Tystel blaster pistol, holdout blaster (given to Phoenix), looted red lightsaber (which he can't use), a stolen Sith Tremor Sword, and a vibrodagger (These become permanent property of the Sith Empire circa 2 BTC). Single red saber currently.
Saber Type: Single
Saber Color: Red
Fighting Style: Agility while playing mind tricks on opponent.
Saber Style Master: Forms I, II, IV: Shii-Cho, Makashi, Ataru
Saber Style Limited: Form V: Shien/Djem So
Force Form Mastered: Potency
Force Form Limited: Mastery
Force Powers Mastered: Force Lightning, Force Horror, Force Speed, Push, and Throw
Force Powers Limited: Choke, Whirlwind, and Mind Trick
Other Information
Languages: Galactic Basic, Huttese, knows enough Sith to mask communications between accomplices. Especially useful when he betrayed a few crime bosses.
History:
He was born and raised on Ord Mantell, a Republic planet. His sister, Kathryn, was identified as a member of the Jedi Order, as was one of his companions, Errol. Although he was constantly bullied growing up for being intelligent, he shrugged it off, and had a normal life. Around the age of 16, (9 BTC), however, Vash started to become disenchanted with society. Vash himself has thought the republic is holding back in the ongoing war against the Sith Empire, eventually his friends started ignoring him. Vash's mistrust with society would only get worse when he learned from a Jedi that he was possibly force-sensitive. If this was so, then why didn't the Jedi take him into their order, and instead go with his sister and his "friend", who at this point he believed himself superior to. His parents eventually split up, and since his sister went off to the Jedi order, that left Vash with an abusive father. Vash no longer was the same when one day his father said this to him as he picked up a vibrodagger.
"You were never good enough."
Vash had a nervous breakdown that day. Society has turned its back on Vash, his friends don't think he exist, and now his father attacks him. His worst fears have been confirmed. After fighting for his life against his father, Vash eventually beats him to a standard issue Republic blaster and ends his father's life. Spitting on his corpse, Vash leaves in disgust, yet unsatisfied still. One of his father's friends arrives in a landspeeder. Using the same pistol, Vash speeder-jacks the man, shoots him, then speeds away. Feeling he must fix society his way, Vash that day became an opportunist cold-blooded killer. On the Holonet a year later (8 BTC), he gets wind of a Republic politician speaking on Ord Mantell, and wants to send the entire Republic a message. He hides on the fourth floor of a nearby building. When the Republic official drives by on his speeder, Vash takes aim and fires three shots, all hitting the politician.
Unfortunately for Vash, this culminated in him not only being convicted of murder in the first degree, but also has a life sentence in Desolation Alley (given the prison existed at this time). Fortunately for Vash, however, a Hutt Cartel was orchestrating a mass escape. The cartel promised him freedom if he joined their smuggling team. Vash accepted, but was still mostly in it for himself. Circa 7 BTC, the cartel and Vash escaped the prison, two guards and four prisoners died in the attempt. Nevertheless, they escaped to Tattooine, where Vash would once again do something that somewhat satisfied him. Most of his duties consisted of smuggling weapons to Nar Shadaa and back. However, if a fellow criminal would attempt to get more credits than Vash or tried to sell him out, Vash would kill him. Eventually, Vash got bored with smuggling and started to take up random assassination once again. Eventually, he and two unidentified assassins never returned to said cartel (6 BTC) and formed their own secret group named the V Triad. Other assassins were a Trandoshan and a Mandalorian.
Vash thrived in his freelance crime life for all these years. Eventually, on Tattooine, an Imperial agent landed alone with a Fury-class Imperial Interceptor with a stowed speeder. Blaming the Sith once again for screwing life up, Vash and his fellow Triad members ambushed and killed the agent, but it turns out he was being escorted by a Sith warrior, who only left to relieve himself. Vash at first fled, leaving his two compatriots to fight. Later, when only one of his assassin friends was alive fighting the Sith warrior, Vash returned. When the Sith Warrior delivered the killing blow, Vash used his Zabrak Tystel pistol and then shot the warrior from behind, thus sealing his criminal record as far as the Sith are concerned. Not mourning his fellow Triad members at all, Vash hijacked the interceptor with the speeder and fled the scene.
Shortly after abandoning the V Triad, Vash robbed a bank on Nar Shaddaa, in an attempt to sow discord. This consequently caught the attention of the Crimson Suns. He took their attention to his advantage so he can jump back into the Exchange. Vash, while playing double agent between the Crimson Suns and the Exchange, has eventually reached his old rank of Elite Assassin. Upon reaching the rank of Elite Assassin, Vash decided that the Crimson Suns outlived their usefulness. This led to an Exchange-led bombing of the Solar Storm and the events of Phoenix Rising.
Two years before the Treaty of Coruscant was signed on Alderaan, the Exchange has obtained leaked information on the whereabouts of a Moff who has been indiscriminately executing criminals, Moff Aldor Forte. Vash was assigned to put this Moff out of commission by any means necessary. Vash found Forte in his Naboo resort and killed him mercilessly and swiftly, only to be subdued and arrested by Imperial Guardsmen on his way out. He was subsequently tried in the dread Dromund Kaas citadel by a Dark Councilman. Vash was found guilty on 5 counts of Murder, Robbery, Piracy, Terrorism, and Smuggling over the course of the trial. While he was arrested after killing Aldor Forte, most of the crimes brought up in the trial were committed during his tenure with the Exchange, which brought forth informant witnesses to testify against Vash, much to his anger.
Vash was fully expecting the Sith to kill him. However, the sentencing hearing was taking longer than usual. The presiding Councilor instead ended up sentencing Vash to life imprisonment with torture. Why Vash was not encased in carbonite, he does not know. He was incarcerated in one of the Kaas jungle prisons, collectively known as the Depths because of its layers of security scaling with the level of threat the prisoners pose. He was incarcerated in the deepest recesses of the Depths for 22 hours in a standard day, the other two hours spent with either exercising, showering, or being tortured. Normally his weekly torture consisted of force cage shocks. After 3 years in the prison, his weekly torture became biweekly, with the other torture consisting of being a target at a Sith temple for Sith Lords and their apprentices to toy with. When inside his cell, Vash mostly had thoughts of anger and despair while reflecting on his life pre-Sith prison.
Five years into his prison sentence, the unexpected occurred. Vash was taken out of his cell into one of the larger visitation chambers, visited by a high-ranking Sith Lord, possibly a Dark Councilor. This Sith Lord brought forth Vash two revelations: he, in fact, *is* force-sensitive and the Sith Empire has decided to test him for a good bit of his five years in prison. He then offered the stricken Vash a deal: train with other slaves on Korriban to become a Sith in exchange for his release from prison. Seeing no other real option, Vash accepted the deal and subsequently went off to Korriban.
Two years of training in Korriban, Vash becomes the apprentice of an interested Sith Lord named Darth Cocytus. Cocytus promised Vash power and venegance. Vash is currently on a mission for his master, to find a ghost warship. Little does Cocytus know, Vash is planning to take the ship for himself.
Items: Thermal detonators, medpacks, credits
Ship: Hijacked Fury-class Imperial Interceptor (reclaimed by the Sith Empire circa 2 BTC), Defiler, a new Fury-class Imperial Interceptor.
Vehicle: A hijacked land speeder, which came with his Interceptor. (reclaimed by the Sith Empire circa 2 BTC)